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Time shard loop hero11/30/2023 ![]() ![]() Having good gear isn't enough on its own, you'll also need a fully stocked home base. But Act 4 also requires you to fight the three previous bosses. You'll also have to unlock Act 4, which doesn't limit how many resources you can haul back to camp. Until you're able to successfully play enough Road Lanterns, you're going to have to square off against deadly Scorch Worms and Slimes that spawn on empty tiles. Getting to a point where you can successfully cover the map in Ruins and Road Lanterns is another challenge, though. (Image credit: Devolver Digital) What to do before attempting infinite loops "This could be done by loop 60 to 80 depending on your card drawing skills." "Once set up you can leave it running forever and as long as you play on act four there is no resource cap," Krazonozon says. Ruins normally spawn dangerous Scorch Worms, but the overlapping Road Lanterns will block these beasts. You then begin to cover the road tiles in the Ruins card surrounded by Road Lanterns. Each time you start a new game the path your hero walks is randomly generated, so the trick is getting one where every tile can be surrounded by no less than four Road Lanterns so no monsters can spawn. Jefferey explains that the trick is getting a loop of the right shape. But with Ruins, it's possible to acquire every type of resource just by strolling through. Normally, these resources have to be earned by meeting certain requirements, like killing certain types of enemies or discarding unwanted cards. as I spammed all empty slots beside the road with bookery's, and had enough vampire mansions and battle fields to cover the road with very little overlap.The key here is that Ruins give you a random resource each time you pass one. or if the tome only spawns if its not beside a vampire mansion. not sure if it'll work with any other type of road type. so its not the worst, but does mean that you dont get an extra tome which is sad. so you'll have to decide if you want to deal with vampires or watchers.Īlso I tried mine with cemeteries since I needed stone anyways as my road filler and I needed something to spawn mobs with souls, but it seems like the bookery doesnt spawn tomes when next to cemeteries, so the only way I fought tomes were to kill vampires and have tomes drop from them. ![]() didnt realize when it said it was scared of vampires this is what it meant, I thought they'd have some kind of interaction. The temporal beacon, while its ok in the beginning to get those watchers, they're terrible at the end when you have the whole path covered by vampires, they wont spawn in areas that are covered by vampires. So I just tried to do a run to farm these shards, using all of the items mentioned, and I realized some of it doesnt actually work well together. I was avoiding ghosts, and not putting bookeries next to vampires. Even with long farm runs, I wasn't getting any. I was having an issue with this resource. thats harder to do consistently, this would be more for a bonus chance to get a shard. you can also try to farm cosmic slimes, but they only show up if you destroy a building that is just about to spawn a unit but never reached the path yet. if its beside a vampire mansion, then the vampire that spawns is a vampire mage, which will also drop time shards. ![]() once the bookery is empty (you've cycled 20 cards with that specific building) you will get tomes spawning which are a cosmic enemy, these drop time shards. and then find a combo that works well with all 4 of those cards.ĭarkenDragon a écrit :get vampires with bookery. So to recap, you'll want vampires, bookery, battle fields, and whatever that tower that spawns watchers. but yea those are your sources of time shards as far as I know. (spiders got no soul so dont use them)Īnd then there is the watchers from that 1 tower, forgot what its called. the lord is a mage and you can get time shards from them as well, just make sure you're putting the battle fields adjacent to tiles that spawn units with souls. You can also use battle fields and have them spawn ghosts, there are 3 tiers of ghosts, the single, the swarm, and the lord. ![]()
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